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Health system revamp#6684

Add a more system about health, such as bleeding, fracture, etc. And give medical department a bandage, splint. Also make surgery room a feature, like when personnel is critically wounded, surgery is needed for healing.

12 days ago

I’d enjoy this but you need to think of ways to make it actually viable to heal. What’s stopping someone just dying to respawn quicker if healing someone takes too long.

12 days ago

It probably take like 4 seconds for each bandage and splint, 20 seconds for surgery.

12 days ago

Again you’ll encounter the same issue, it last probably going to be faster to respawn after having to try and find the MD. I don’t even want to think about how it’d affect A-1 at that rate.

12 days ago

Oh. I didnt think about it.

12 days ago

I guess my suggestion will have a lot of dislikes then.

12 days ago

The dislikes don’t matter that much, if you can think of any ways to make it engaging but viable then you should add it. Like maybe the maximum health cap goes down each time when you get medkit healed, but an MD can fix that with a little time.

12 days ago

p athos

12 days ago

god no, we don’t need area-14 to have the pathos health system

5 days ago